No Longer Innuendo

At some point, sexual innuendo ceases to be innuendo and instead becomes something else. In Shadows of the Damned, we reach that point before the end of the prologue.

In Shadows of the Damned you take on the roll of Garcia “Fucking” Hotspur. Hotspur is a demon hunter by trade. Having irritated the legions of hell, the head demon decides to attack his home, kidnap his girl, and make disparaging remarks about Hotspur’s “endowments”. Of course, Hotspur won’t take this lying down and chases after the head demon into the underworld.

Gameplay wise, Shadows of the Damned is probably most reminiscent of the Dead Space series. It has mostly melee enemies with a gun wielding, third-person protagonist. They also crib a bit from Alan Wake in that enemies can sometimes get covered in darkness that needs to be cleared before they can be hurt. There’s nothing terribly revolutionary in the gameplay and nothing terribly bad either. Mediocre is the word of the day.

Of course the plot is end to end sexual innuendo or whatever innuendo becomes when it ceases to have any subtlety. Your main weapon is a sentient skull named Johnson. He can take the forms of various weapons–the main of which is the “Boner”. Of course, it fires bones, so that makes it OK, right? At first, it is mildly humorous, but it quickly becomes tired and almost sad. Constant innuendo is not a substitute for humor.

Ultimately, even if you take the best view of the game it is mediocre and mediocre is never worth your time.

Shadows of the Damned: 0

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